Basic Canine Spirit (Sr 5) In-Play View

Circle: 5

Rarity: Uncommon

Found in:

Tags:

Created at: 2024-07-18 20:05 by risslock; Updated at: 2024-07-18 20:30

Medium power canine spirit that can be found almost everywhere. Probably the first summon your shaman will make.


Attributes

    Dexterity: 8: 2d6
    Strength: 9: 1d8+1d6
    Constitution: 9: 1d8+1d6
    Perception: 10: 2d8
    Willpower: 8: 2d6
    Charisma: 10: 2d8
    Initiative: 10: 2d8
    Physical Defense: 13
    Mystic Defense: 12
    Social Defense: 12
    Physical Armor: 6
    Mystic Armor: 5
    Unconscious Rating: 54
    Death Rating: 54
    Wound Rating: 14
    Knockdown: 13
    Recovery Rolls: 4
    Karma: 20
    Movement: 16
    Actions: 2

Attacks


  • Spirit Bite: 15: 1d12+2d6 (17: 1d12+2d8): Must be manifested


  • Powers, Abilities and Spells


  • Aid Ally (Standard vs. MysticDefense): 15: 1d12+2d6: +1 per success to test per round. Cost 1 strain
  • Enhance Ally (Standard vs. MysticDefense): 15: 1d12+2d6: Add SR (5) to one talent test. Take strain equal to SR (5)
  • Trace (Standard): 15: 1d12+2d6: Find and track. +5 if living target and have something from the target
  • Pack Call (Standard vs. SocialDefense): 15: 1d12+2d6: Communicate with it's pack
  • Manifest (Standard)


  • Talents


  • Astral Sight 15 (1d12+2d6),  Howl 15 (1d12+2d6),  Sprint 5 (1d8),  Surprise Strike 10 (2d8),  Tactics 15 (1d12+2d6),  Distract 15 (1d12+2d6)


  • Special Maneuvers


  • Hamstring []:



  • Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

    The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

    Developed by ToferC 2023