Beletre, Fox (1) Return to View

Rarity: Uncommon

Found in:

Created at: 2025-03-24 12:07 Updated at: 2025-03-24 13:13
Attributes
DEX 6 1d10
STR 4 1d6
CON 4 1d6
PER 6 1d10
WIL 4 1d6
CHA 5 1d8

Movement 14
Actions 1

Initiative 8 2d6
PD 9
MD 8
SD 8
PA 1
MA 1


Uncon 16 16
Death 20 20
Wound 6
KD 8 2d6
Recovery 1
Karma 0

Counter



Damage: Wounds: Action Step Penalty/Bonus:
0 0 0

Attacks


Name Action Action Step Effect Effect Step
Bite 10 2d8 9 1d8+1d6


Powers, Abilities and Spells


Name Action Type
Enhance Sense [Sight] Free
Lowlight Vision

Name Action Type
Enhance Sense [Hearing] Free
2

Name Action Type
Frenzy Free
If the Fox causes a wound it may enter frenzy. After causing a wound with an attack the fox must make a Willpower [5]. if the test fails the fox gains an additional action, which it may use to bite. A frenzying fox will not break off it's attack until unconcious or dead.


Talents


Name Action Step Action Dice
Awareness 8 2d6
Stealthy Stride 9 1d8+1d6
Surprise Strike 12 2d10

Special Maneuvers


Name Source Description
Combat Trained Ceres: Animal Training
Retreat Ceres: Animal Training Can be called to retreat during afrenzy and can make a Willpower [5] Test to obey.
Guard Ceres: Animal Training Beletre guards the indicated area and sounds an alert if he spots anything.

Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

Developed by ToferC 2023