Crakbill (4) Return to View

Rarity: Common

Found in:

Created at: 2024-03-30 00:27 Updated at: 2024-03-30 00:31
Attributes
DEX 7 1d12
STR 7 1d12
CON 5 1d8
PER 4 1d6
WIL 7 1d12
CHA 3 1d4

Movement 16
Actions 1

Initiative 7 1d12
PD 12
MD 12
SD 7
PA 4
MA 4


Uncon 35 35
Death 40 40
Wound 7
KD 9 1d8+1d6
Recovery 2
Karma 0

Counter



Damage: Wounds: Action Step Penalty/Bonus:
0 0 0

Attacks


Name Action Action Step Effect Effect Step
Beak 12 2d10 14 2d12


Powers, Abilities and Spells


Name Action Type Action Target Action Step Action Dice Effect Step Effect Dice Resisted By
Paralyzing Breath Standard MD 15 1d12+2d6 11 1d10+1d8 Mystic
If the damage causes a wound, victim is knocked down and paralyzed. Victim can break the paralysis with a Willpower (10) test.


Special Maneuvers


Name Source Description
Armor Cutter Crakbill Spend additional successes to reduce armour by 1 each. Cannot destroy thread Armor.
Stifle Opponent Opponent may spend 2 successes to prevent Crakbill from using Paralyzing Breath until the end of next round. If causes a would, can’t use it until the wound is healed.

Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

Developed by ToferC 2023