Five Men (7) Return to View

Rarity: Rare

Found in:

Created at: 2024-09-05 00:57 Updated at: 2024-09-05 01:06
Attributes
DEX 12 2d10
STR 13 1d12+1d10
CON 15 1d12+2d6
PER 12 2d10
WIL 12 2d10
CHA 12 2d10

Movement 14
Actions 5

Initiative 12 2d10
PD 16
MD 15
SD 15
PA 8
MA 8


Uncon 150 150
Death 150 150
Wound 14
KD 14 2d12
Recovery 3
Karma 28

Counter



Damage: Wounds: Action Step Penalty/Bonus:
0 0 0

Attacks


Name Action Action Step Effect Effect Step
Wicked Blades x5 20 1d20+1d8+1d6 20 1d20+1d8+1d6


Powers, Abilities and Spells


Name Action Type Action Target Action Step Action Dice
Harvest Energy Free SD 18 1d12+1d10+1d8
gains one Karma per success on a Harvest Energy test agains the victim’s Social Defense. If the harvested emotion is disgust, fear or pain, the horror gains an additional point of Karma, and gains a point even if the test is a failure.

Name Action Type
Displace Standard

Name Action Type Action Target Action Step Action Dice
Horror Mark Standard MD 18 1d12+1d10+1d8
As per standard power

Name Action Type
Immune to Fear Free

Name Action Type Action Target Action Step Action Dice
Consume Spirit Standard MD 17 1d12+2d8
Banish - but traps the spirit within the horror where it is slowly consumed

Name Action Type Action Target Action Step Action Dice
Animate Dead Standard MD 17 1d12+2d8

Name Action Type Action Target Action Step Action Dice
Terror Standard MD 15 1d12+2d6

Name Action Type Action Step Action Dice
Spellcasting Standard 19 1d20+2d6
Fog, Darkness, Fear


Talents


Name Action Step Action Dice
Pick Locks 16 1d12+1d8+1d6
Stealthy Stride 16 1d12+1d8+1d6
Awareness 16 1d12+1d8+1d6

Special Maneuvers


  • None

  • Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

    The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

    Developed by ToferC 2023