Ghoul (2) Return to View

Rarity: Common

Found in:

Created at: 2024-01-14 20:28 Updated at: 2024-01-15 21:46
Attributes
DEX 5 1d8
STR 6 1d10
CON 6 1d10
PER 5 1d8
WIL 5 1d8
CHA 3 1d4

Movement 10
Actions 1

Initiative 7 1d12
PD 9
MD 8
SD 7
PA 3
MA 2


Uncon 32 32
Death 40 40
Wound 9
KD 8 2d6
Recovery 2
Karma 0

Counter



Damage: Wounds: Action Step Penalty/Bonus:
0 0 0

Attacks


Name Action Action Step Effect Effect Step
Claws 10 2d8 11 1d10+1d8
Damaging Poison Step 10: 2d8 if claws do damage. Onset: instant, Interval: 6/1 round, Duration: until healed. Poison stops if Ghoul is slain


Powers, Abilities and Spells


Name Action Type Action Step Action Dice
Awareness Free 8 2d6

Name Action Type Action Step Action Dice
Stealthy Stride Free 8 2d6


Special Maneuvers


Name Source Description
Vulnerable to Sunlight Ghoul When exposed to direct sunlight, all attacks against the ghoul ignore any protection provided by armour.
Enrage Opponent
Provoke Opponent, Close Combat

Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

Developed by ToferC 2023