Pack Of Bajhagi (3) (7) Return to View

Rarity: Rare

Found in:

Created at: 2026-02-21 17:43 Updated at: 2026-02-21 17:45
Attributes
DEX 9 1d8+1d6
STR 9 1d8+1d6
CON 9 1d8+1d6
PER 8 2d6
WIL 8 2d6
CHA 6 1d10

Movement 14, Fly 16
Actions 2

Initiative 9 1d8+1d6
PD 16
MD 15
SD 8
PA 6
MA 6


Uncon 6 6
Death 6 6
Wound 18
KD 13 1d12+1d10
Recovery 3
Karma 0

Counter



Damage: Wounds: Action Step Penalty/Bonus:
0 0 0

Attacks


Name Action Action Step Effect Effect Step
Massive Sword 20 1d20+1d8+1d6 22 1d20+1d10+1d8


Powers, Abilities and Spells


Name Action Type
Vulnerability to Earth Free
Attacks with Earth keyword ignore all armour

Name Action Type Action Step Action Dice
Awareness Free 15 1d12+2d6

Name Action Type Action Step Action Dice
Fly Move 16 1d12+1d8+1d6
As per the Great Leap talent

Name Action Type Action Step Action Dice
Resist Pain Free 3 1d4
Already tortured

Name Action Type Action Step Action Dice
Elemental Aura Free 6 1d10
Storm of lashing air and debris. All beings within 4 yards suffer step 6 damage each round

Name Action Type
Mob Mentality Free
The pack cannot be Harried or Blindsided from positioning. Abilities still cause these as usual.

Name Action Type
Strength in Numbers Free
he herd gains +2 to Attack and Damage tests against Harried targets, and +4 to Attack and Damage tests against Overwhelmed targets.

Name Action Type Action Target Action Step Action Dice Effect Step Effect Dice Resisted By
Wind Spear Standard MD 19 1d20+2d6 19 1d20+2d6 Physical
Range: 60y. Target makes a knockdown test against the damage done

Name Action Type Action Target Action Step Action Dice
Spew Disease Standard MD 18 1d12+1d10+1d8
Range: 10y by 3y cone. Vomit forth a spray of bile and cancerous cells before you making an action step against TMD. Affected targets suffer -1 action step penalty per success due to retching nausea. Lasts 6 rounds or until the character makes a Willpower test against step 14


Special Maneuvers


Name Source Description
Finish them Off! Opponent If the attacker did not inflict a Wound on the Damage or Effect test, each success gives a +2 bonus to the next Damage or Effect test that inflicts damage against the herd This special maneuver is applied retroactively. Only additional successes spent to increase damage can be used for this special maneuver.
Clip the Wing Opponent Spend two additional successes to remove the Fly power until the Bajhagi makes a recovery test
Provoke Opponent, Close Combat
Falling Apart Opponent, Close Combat May spend two additional successes on a physical attack to break the seams that hold the Bajhagi together, inflicting a -2 step action penalty per two successes spent
Overrun Bajhagi May spend an additional success from an attack test to force an opponent with a lower STR step to make a knockdown test against a DN equal to the attack test
Wind Tunnel Bajhagi All physical missile attacks need an additional success to strike due to whirling winds surrounding the Bajhagi

Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

Developed by ToferC 2023