Basic Canine Spirit (Sr 9) In-Play View

Circle: 9

Rarity: Rare

Found in:

Tags:

Created at: 2024-07-18 20:24 by risslock; Updated at: 2024-07-18 20:27

High power canine spirit that can be found almost everywhere


Attributes

    Dexterity: 12: 2d10
    Strength: 13: 1d12+1d10
    Constitution: 13: 1d12+1d10
    Perception: 14: 2d12
    Willpower: 12: 2d10
    Charisma: 14: 2d12
    Initiative: 14: 2d12
    Physical Defense: 20
    Mystic Defense: 20
    Social Defense: 20
    Physical Armor: 12
    Mystic Armor: 7
    Unconscious Rating: 78
    Death Rating: 78
    Wound Rating: 20
    Knockdown: 17
    Recovery Rolls: 6
    Karma: 36
    Movement: 18
    Actions: 3

Attacks


  • Spirit Bite: 21: 1d20+1d10+1d6 (24: 1d20+1d12+1d10): Must be manifested


  • Powers, Abilities and Spells


  • Manifest (Standard)
  • Aid Ally (Standard vs. MysticDefense): 23: 1d20+2d10: +1 per success to test per round. Cost 1 strain
  • Enhance Ally (Standard vs. MysticDefense): 23: 1d20+2d10: Add SR (9) to one talent test. Take strain equal to SR (9)
  • Trace (Standard): 23: 1d20+2d10: Find and track. +5 if living target and have something from the target
  • Pack Call (Standard vs. SocialDefense): 23: 1d20+2d10: Communicate with it's pack


  • Talents


  • Howl 23 (1d20+2d10),  Sprint 9 (1d8+1d6),  Surprise Strike 15 (1d12+2d6),  Tactics 23 (1d20+2d10),  Distract 23 (1d20+2d10),  Astral Sight 23 (1d20+2d10)


  • Special Maneuvers


  • Hamstring []:



  • Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

    The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

    Developed by ToferC 2023