Cultist Of Raggok In-Play View

Circle: 3

Rarity: Uncommon

Found in:

Tags:

Created at: 2024-01-14 20:11 by chris_allison; Updated at: 2024-01-15 21:47

A standard cultist of Raggok of Human, Dwarf, Elf or Ork.


Attributes

    Dexterity: 6: 1d10
    Strength: 6: 1d10
    Constitution: 5: 1d8
    Perception: 5: 1d8
    Willpower: 6: 1d10
    Charisma: 5: 1d8
    Initiative: 6: 1d10
    Physical Defense: 9
    Mystic Defense: 8
    Social Defense: 7
    Physical Armor: 5
    Mystic Armor: 2
    Unconscious Rating: 28
    Death Rating: 38
    Wound Rating: 8
    Knockdown: 6
    Recovery Rolls: 2
    Karma: 5
    Movement: 12
    Actions: 1

Attacks


  • Dark Blade: 10: 2d8 (12: 2d10): Often coated with a paralytic poison of step 8: 2d6, 1 round onset, 1/r frequency, 4 round duration
  • Medium Crossbow: 10: 2d8 (11: 1d10+1d8): Range: 40/80y. Often coated with a paralytic poison of step 8: 2d6, 1 round onset, 1/r frequency, 4 round duration


  • Powers, Abilities and Spells


  • Frighten (Standard vs. MysticDefense): 9: 1d8+1d6: -2 steps to all action tests per success
  • Frenzy of Raggok (Simple vs. MysticDefense): 12: 2d10: Roll vs. own MD. Each success gives +2 steps to attack per success, but reduces PD by 2 as the cultist enters a blood-frenzy


  • Talents


  • None

  • Special Maneuvers


  • None



  • Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

    The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

    Developed by ToferC 2023