Circle: 4
Rarity: Common
Found in:
Tags:
Created at: 2025-04-27 16:27 by chris_allison;
Updated at: 2025-04-27 16:28
A group of three experienced slavers with good equipment and gear. Tough enough to threaten a new Journeyman group... for a short while.
Attributes
Attacks
Sword and Shield: 16: 1d12+1d8+1d6 (16: 1d12+1d8+1d6)
Net: 15: 1d12+2d6 (12: 2d10): Entangle 12. Requires an extra success to activate.
Powers, Abilities and Spells
Strength in Numbers (Free): Group gets +2 to Attack and Damage tests vs. Harried opponents and +4 against Overwhelmed opponents.
Triad (Free): Opponents are Harried by one less opponent if at least one other person has this ability. Individual gang members are treated separately for this ability.
Talents
Awareness 11 (1d10+1d8), 
Silent Stride 9 (1d8+1d6)
Special Maneuvers
Finish them Off! [Group]: If an attack fails to deal a wound, each success adds +2 to the next Damage or Effect test. This is applied retroactively and only extra successes used to increase damage are applied.