Jungle Griffin (6) Return to View

Rarity: Rare

Found in:

Created at: 2024-09-16 21:10 Updated at: 2024-09-16 21:10
Attributes
DEX 8 2d6
STR 9 1d8+1d6
CON 7 1d12
PER 6 1d10
WIL 7 1d12
CHA 6 1d10

Movement 14 (Flying 20)
Actions 2

Initiative 12 2d10
PD 15
MD 11
SD 15
PA 5
MA 4


Uncon 51 51
Death 58 58
Wound 10
KD 13 1d12+1d10
Recovery 2
Karma 0

Counter



Damage: Wounds: Action Step Penalty/Bonus:
0 0 0

Attacks


Name Action Action Step Effect Effect Step
Bite 16 1d12+1d8+1d6 17 1d12+2d8

Name Action Action Step Effect Effect Step
Claw x2 17 1d12+2d8 15 1d12+2d6


Powers, Abilities and Spells


Name Action Type Action Step Action Dice
Enhanced Sense [Sight, Hearing] 2 Free 8 2d6

Name Action Type Action Target Action Step Action Dice
Entrancement Standard SD 15 1d12+2d6
If successful, target falls into a peaceful trance and follows the griffin wherever it leads. Fades 10 minutes after leaving the griffin’s territory. Can break free with a Willpower 13 test.

Name Action Type Action Target Action Step Action Dice
Frighten Standard MD 15 1d12+2d6
As talent, but lasts until target leaves the griffin’s territory. If the penalty equals or exceeds the targets Willpower Step, the target flees.

Name Action Type
Willful (1) Free

Name Action Type
Dive (10) Standard


Talents


Name Action Step Action Dice
Awareness 8 2d6

Special Maneuvers


Name Source Description
Clip the Wing Opponent

Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

Developed by ToferC 2023