Lightning Lizard (5) Return to View

Rarity: Uncommon

Found in:

Created at: 2024-05-03 01:20 Updated at: 2024-05-03 01:30
Attributes
DEX 7 1d12
STR 6 1d10
CON 6 1d10
PER 9 1d8+1d6
WIL 9 1d8+1d6
CHA 5 1d8

Movement 10
Actions 2

Initiative 8 2d6
PD 11
MD 14
SD 9
PA 7
MA 6


Uncon 45 45
Death 54 54
Wound 9
KD 6 1d10
Recovery 2
Karma 0

Counter



Damage: Wounds: Action Step Penalty/Bonus:
0 0 0

Attacks


Name Action Action Step Effect Effect Step
Bite 10 2d8 14 2d12

Name Action Action Step Effect Effect Step
Claws x2 12 2d10 10 2d8


Powers, Abilities and Spells


Name Action Type Action Step Action Dice
Climbing Standard 13 1d12+1d10

Name Action Type Action Step Action Dice Effect Step Effect Dice Resisted By
Crackling Armour Simple 12 2d10 12 2d10 Physical
Wrap self in protective sheath of electricity. When an attacker hits, lightning arcs to the attacker causing Step 12 damage.

Name Action Type Action Step Action Dice
Enhanced Sense [Smell, Taste] Free 11 1d10+1d8

Name Action Type
Willful (2) Free

Name Action Type Action Target Action Step Action Dice Effect Step Effect Dice Resisted By
Twinbolts Standard MD 14 2d12 16 1d12+1d8+1d6 Physical
Range 50m


Special Maneuvers


Name Source Description
Go for the Eyes Opponent Spend two successes to partially blind the lizard until the end of the next round (reducing Twinbolt damage by 6). If damage causes a wound, blindness lasts until healed.
Grounded Strike Opponent Spend additional successes to reduce the damage step of Crackling Armour by 4 per success.

Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

Developed by ToferC 2023