Baggi In-Play View

Circle: 6

Rarity: Uncommon

Found in:

Tags:

Created at: 2025-03-02 03:25 by chris_allison; Updated at: 2025-03-02 03:25

ggi Baggi are most commonly found in the northern forests of Barsaive near Blood Wood and Parlainth. They most closely resemble obese gorillas with no fur and oily black skin. Their heads are comparatively small atop their wide shoulders, with a pair of large, pale pink eyes and a mouth that seems locked in a vicious, vacuous smile. Their long arms end with vicious claws capable of disemboweling someone with a single swipe.


Attributes

    Dexterity: 8: 2d6
    Strength: 15: 1d12+2d6
    Constitution: 14: 2d12
    Perception: 7: 1d12
    Willpower: 10: 2d8
    Charisma: 5: 1d8
    Initiative: 8: 2d6
    Physical Defense: 15
    Mystic Defense: 13
    Social Defense: 10
    Physical Armor: 9
    Mystic Armor: 7
    Unconscious Rating: 84
    Death Rating: 104
    Wound Rating: 21
    Knockdown: 17
    Recovery Rolls: 5
    Karma: 4
    Movement: 12 (Climb 12)
    Actions: 2

Attacks


  • Claws: 18: 1d12+1d10+1d8 (22: 1d20+1d10+1d8)


  • Powers, Abilities and Spells


  • Fury (+2) (Free)
  • Harvest Energy (Free vs. SocialDefense): 20: 1d20+1d8+1d6: The baggi can gain one Karma per success on a Harvest Energy test against the victim’s Social Defense. If the harvested emotion is frustration or helplessness, the baggi gains an additional point of Karma, and gains a point even if the test is a failure.
  • Immune to Fear (Free)
  • Karma Void (Free): Whenever an opponent spends Karma against the baggi, he must spend an additional Karma point for each Karma point initially spent. This additional Karma cost does not generate any benefit.


  • Talents


  • Awareness 15 (1d12+2d6),  Great Leap 14 (2d12)


  • Special Maneuvers


  • Devour [Baggi, Close Combat]: The baggi may spend two additional successes on an Attack test to immediately grab and swallow the target. Once swallowed the victim is subject to damage from the baggi’s digestive fluids and takes Step 3 damage (no armor protects) every round. While inside of the baggi, the target is too constrained to attack effectively with anything larger than a Size 1 weapon. The baggi’s interior has no Physical Armor
  • Disembowel [Baggi, Edged Weapon]: The opponent may spend two successes on an Attack test with an edged weapon for the purpose of attempting to free a character that has been devoured. If the attack causes a Wound, the baggi’s stomach is cut open and the devoured character may attempt to escape on their turn. If the attack does not cause a Wound, this special maneuver has no effect
  • Pounce [Baggi]:



  • Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

    The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

    Developed by ToferC 2023