Crakbill In-Play View

Circle: 4

Rarity: Common

Found in:

Tags:

Created at: 2024-03-30 00:27 by chris_allison; Updated at: 2024-03-30 00:31

5’ tall carnivorous birds with powerful necks and stone-hard bills. Also paralyzing breath. Travel in packs of 3-18. Loot: Neck cord worth 1d6 x 10sp (worth LPs).


Attributes

    Dexterity: 7: 1d12
    Strength: 7: 1d12
    Constitution: 5: 1d8
    Perception: 4: 1d6
    Willpower: 7: 1d12
    Charisma: 3: 1d4
    Initiative: 7: 1d12
    Physical Defense: 12
    Mystic Defense: 12
    Social Defense: 7
    Physical Armor: 4
    Mystic Armor: 4
    Unconscious Rating: 35
    Death Rating: 40
    Wound Rating: 7
    Knockdown: 9
    Recovery Rolls: 2
    Karma: 0
    Movement: 16
    Actions: 1

Attacks


  • Beak: 12: 2d10 (14: 2d12)


  • Powers, Abilities and Spells


  • Paralyzing Breath (Standard vs. MysticDefense): 15: 1d12+2d6 (11: 1d10+1d8/Mystic): If the damage causes a wound, victim is knocked down and paralyzed. Victim can break the paralysis with a Willpower (10) test.


  • Talents


  • None

  • Special Maneuvers


  • Armor Cutter [Crakbill]: Spend additional successes to reduce armour by 1 each. Cannot destroy thread Armor.
  • Stifle [Opponent]: Opponent may spend 2 successes to prevent Crakbill from using Paralyzing Breath until the end of next round. If causes a would, can’t use it until the wound is healed.



  • Please note that this work is a fan project based on Earthdawn which is copyrighted by FASA games.

    The Earthdawn Creatures project is available on GitHub under an MIT licence here: Earthdawn Creatures

    Developed by ToferC 2023