Circle: 9
Rarity: Rare
Found in:
Tags:
Created at: 2025-06-16 22:33 by chris_allison;
Updated at: 2025-06-16 22:34
Fire wraiths appear as Namegivers of any race, but are composed entirely
of living fire and most often found near Death’s Sea or volcanos. Their fiery
figures appear to dance across the surface of the lava, spinning and jumping
in a manner that many unfortunate onlookers considered beautiful. In their
hands, they wield a pair of flaming whips, weaving them in intricate patterns
as they dance, emphasizing the display
These Horror constructs figure in most legends about Death’s Sea, where
they are said to lie in wait for over-confident adventurers. Their ghostly
movements and appearance create a haunting experience for those confronted
by them. The most-often repeated legend says these creatures represent the
souls of the first to die when Death was imprisoned.
The truth of their origin is they were once fire spirits, corrupted and turned
into constructs by powerful Horrors. Namegivers aren’t the only thing Horrors
delight in corrupting. Though more difficult to affect, elemental spirits may
also succumb to their corruption. Fire wraiths, along with stormwraiths and
others, are examples of what results from this perverse act.
Attributes
Initiative: 16: 1d12+1d8+1d6
Attacks
Claws: 23: 1d20+2d10 (23: 1d20+2d10)
Powers, Abilities and Spells
Animate Dead (Standard vs. MysticDefense): 20: 1d20+1d8+1d6
Cinderskin (Standard): 3: 1d4: Step 3 damage. If bonus, die, skin catches fire inflicting a wound.
Feast of Suffering (Free): +1 to Attack and Damage per wound the target has.
Fire Whip (Free vs. MysticDefense): 27: 1d20+1d12+2d8 (19: 1d20+2d6): Entangling
Harvest Energy (Free vs. MysticDefense): 19: 1d20+2d6
Immune to Fire (20) (Free)
Resist Fear (5) (Free)
Vulnerable to Water (Free): No armor vs water
Special Maneuvers
Ignition [Fire Wraith, Close Combat]: The fire wraith can spend additional successes on an Attack test to inflict Cinderskin on the target. Cinderskin lasts for one round for each success spent in this fashion.
Searing Lash [Fire Wraith, Fire Whip]: is fashion. Provoke (Opponent, Close Combat) Searing Lash (Fire Wraith, Fire Whip): The fire wraith can spend additional successes on a Horror Power test to reduce the target’s Wound Threshold by 2 for each success spent in this fashion on this attack. If the target is on fire when this Special Maneuver is used, the target’s nerves light aflame causing crippling pain and the victim suffers a -1 penalty for each success spent on this special maneuver until the end of the next turn.
Provoke [Opponent]:
Enrage [Opponent]: